Key art for the Land of the Lost interactive board game. The board game flow follows the movie plotline and four primary environments of the Land of the Lost movie – desert, caves, jungle and mountains – defined by a distinct hue. The project was brought to life by Jeremy Vickery, former Lighting Director at Pixar, and over 30 pages of art direction. The final creative deliverables included a massive Maya render with multiple composited matte paintings.
Creating the key art:
You can play the archived version of the game here:
Land of the Lost